AI Insights · Timothy · October 2022
Top 5 Cartoon Fantasy Games on iOS in Colombia, Q3 2022
In Q3 2022, the top 5 cartoon fantasy games on iOS in Colombia showed varied performance in terms of weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.
Performance of Top 5 Cartoon Fantasy Games on iOS in Colombia, Q3 2022
In the third quarter of 2022, the top 5 cartoon fantasy games on iOS in Colombia demonstrated diverse trends in weekly downloads, revenue, and active users. Below is a detailed look at their performance.
Candy Crush Saga
Weekly Revenue: The game saw fluctuations, peaking at around $16.5K in mid-August and experiencing a low of approximately $10.8K in early August.
Weekly Downloads: Downloads showed a peak of about 5.7K in the week of August 8, with a general decline towards the end of the quarter, reaching around 2.9K by late September.
Weekly Active Users: Active users remained relatively stable, ranging from approximately 36.6K to 40.3K, with a slight dip towards the end of the quarter.
Pokémon GO
Weekly Revenue: The game experienced a notable increase to roughly $3K in late August, with a low of about $675 in mid-September.
Weekly Downloads: Downloads peaked at around 1.8K in mid-September, with a low of approximately 906 in early September.
Weekly Active Users: Active user numbers remained steady, fluctuating between about 28.1K and 32K throughout the quarter.
Candy Crush Soda Saga
Weekly Revenue: Revenue saw modest fluctuations, peaking at around $1.8K in mid-July and hitting a low of about $1.1K in late September.
Weekly Downloads: Downloads showed a gradual decline from around 922 in early August to roughly 538 by the end of September.
Weekly Active Users: Active users ranged from approximately 15.9K to 18K, with a general downward trend towards the end of the quarter.
Toon Blast
Weekly Revenue: Revenue peaked at about $1.3K in early August, with a low of approximately $770 by mid-September.
Weekly Downloads: Downloads saw a peak of around 1.3K in mid-July, gradually declining to about 575 by the end of September.
Weekly Active Users: Active users fluctuated between approximately 7.4K and 8.5K, maintaining a relatively stable trend throughout the quarter.
Mario Kart Tour
Weekly Revenue: Revenue peaked at about $1.3K in mid-September, with a low of approximately $645 in late August.
Weekly Downloads: Downloads showed significant fluctuations, peaking at around 3.9K in late September and experiencing a low of approximately 1.7K in late August.
Weekly Active Users: Active users ranged from about 15.8K to 19.2K, showing a slight upward trend towards the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.